weatherless...................85.76754% offense.......................55.17334% hyperoffense..................30.14074% balance.......................14.35820% voltturn...................... 7.06823% sun........................... 6.26482% hail.......................... 5.21167% sunoffense.................... 3.65017% monotype...................... 3.18255% rain.......................... 1.51701% sand.......................... 1.34149% hailoffense................... 1.21001% trickroom..................... 1.02460% rainoffense................... 0.79823% mononormal.................... 0.57433% monobug....................... 0.53861% monowater..................... 0.32895% monorock...................... 0.30375% semistall..................... 0.28007% monofire...................... 0.24312% dragmag....................... 0.22971% monoghost..................... 0.18239% monograss..................... 0.16976% monofighting.................. 0.15727% sandoffense................... 0.12092% choice........................ 0.11891% monodragon.................... 0.10673% monodark...................... 0.10243% monosteel..................... 0.10219% multiweather.................. 0.10141% monoice....................... 0.08203% monopoison.................... 0.06958% monoelectric.................. 0.06864% monoground.................... 0.06691% monopsychic................... 0.04923% stall......................... 0.04765% monoflying.................... 0.04662% tailwind...................... 0.03879% monofairy..................... 0.02611% trapper....................... 0.01962% tricksun...................... 0.00564% trickhail..................... 0.00378% tricksand..................... 0.00377% sandstall..................... 0.00309% hailstall..................... 0.00133% rainstall..................... 0.00133% Stalliness (mean: -0.650) |## -2.0|### |######## -1.5|############ |######################## -1.0|########################### |############################## -0.5|############################## |############################## 0.0|##################### |############# +0.5|##### |### +1.0|# | more negative = more offensive, more positive = more stall one # = 0.48%