weatherless...................77.88344% offense.......................46.43605% balance.......................28.83877% hyperoffense..................17.20904% sand.......................... 9.36573% sun........................... 9.09091% semistall..................... 5.04275% voltturn...................... 4.19648% hail.......................... 2.87472% stall......................... 2.47339% rain.......................... 2.44285% monotype...................... 1.80161% multiweather.................. 1.62275% sandoffense................... 1.23451% trickroom..................... 0.88553% sunoffense.................... 0.78957% choice........................ 0.62816% hailoffense................... 0.48421% sandstall..................... 0.36207% monosteel..................... 0.31408% monodragon.................... 0.27482% monofire...................... 0.22684% rainoffense................... 0.20066% dragmag....................... 0.15268% monoflying.................... 0.14395% monorock...................... 0.13087% monoghost..................... 0.11778% monowater..................... 0.10469% rainstall..................... 0.10469% monopsychic................... 0.10033% monoground.................... 0.10033% monoelectric.................. 0.10033% monograss..................... 0.09161% monobug....................... 0.09161% monofighting.................. 0.08288% monoice....................... 0.07852% monodark...................... 0.07852% monofairy..................... 0.06543% tailwind...................... 0.05671% mononormal.................... 0.05235% tricksand..................... 0.04362% sunstall...................... 0.03926% monopoison.................... 0.03926% trickhail..................... 0.00436% Stalliness (mean: -0.212) |#### -1.5|###### |################ -1.0|###################### |########################### -0.5|############################## |############################ 0.0|########################### |#################### +0.5|################ |############ +1.0|####### |##### +1.5|## |## +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.44%