weatherless...................78.46251% offense.......................44.55887% balance.......................29.56826% hyperoffense..................17.75214% sand.......................... 9.09234% sun........................... 9.04184% semistall..................... 5.52003% voltturn...................... 4.55296% stall......................... 2.60069% hail.......................... 2.56925% rain.......................... 2.37957% multiweather.................. 1.51600% monotype...................... 1.50589% sandoffense................... 1.29694% trickroom..................... 0.96519% sunoffense.................... 0.76809% choice........................ 0.57221% hailoffense................... 0.44753% sandstall..................... 0.40698% monosteel..................... 0.25758% monodragon.................... 0.22534% monofire...................... 0.18886% rainoffense................... 0.18307% dragmag....................... 0.16380% monoghost..................... 0.11315% monoflying.................... 0.11134% monorock...................... 0.09796% monoelectric.................. 0.09288% rainstall..................... 0.09070% monowater..................... 0.08251% monopsychic................... 0.07671% monoground.................... 0.07641% monobug....................... 0.07349% monodark...................... 0.07180% monoice....................... 0.06908% monofighting.................. 0.06762% monograss..................... 0.06452% tailwind...................... 0.05825% monofairy..................... 0.05371% mononormal.................... 0.04611% tricksand..................... 0.04142% monopoison.................... 0.03483% sunstall...................... 0.02832% trickhail..................... 0.00315% Stalliness (mean: -0.197) |#### -1.5|###### |################# -1.0|####################### |########################### -0.5|############################## |########################### 0.0|########################### |###################### +0.5|################# |############## +1.0|######## |###### +1.5|### |## +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.42%