weatherless...................73.26024% offense.......................48.84314% hyperoffense..................29.20892% balance.......................17.78185% sun...........................13.53044% rain.......................... 9.62883% monotype...................... 8.18567% sand.......................... 4.92551% batonpass..................... 4.17079% multiweather.................. 3.39703% sunoffense.................... 2.93720% semistall..................... 2.30295% hail.......................... 2.16311% stall......................... 1.86314% voltturn...................... 1.77286% rainoffense................... 1.73440% mononormal.................... 1.12785% monoflying.................... 0.78314% monowater..................... 0.77303% monobug....................... 0.72822% sandoffense................... 0.71084% choice........................ 0.70515% monoghost..................... 0.69134% trickroom..................... 0.66848% monopsychic................... 0.60325% monosteel..................... 0.54311% monodragon.................... 0.53577% monofighting.................. 0.48528% monodark...................... 0.46982% monofairy..................... 0.44821% monofire...................... 0.41192% hailoffense................... 0.35661% monoelectric.................. 0.34775% monoice....................... 0.31544% dragmag....................... 0.31418% monopoison.................... 0.30618% monorock...................... 0.28266% monoground.................... 0.27816% monograss..................... 0.27261% sandstall..................... 0.17725% tailwind...................... 0.17203% trapper....................... 0.14764% sunstall...................... 0.10838% tricksun...................... 0.05168% trickrain..................... 0.04633% tricksand..................... 0.03463% rainstall..................... 0.03053% hailstall..................... 0.02293% allweather.................... 0.01831% trickhail..................... 0.00938% gravity....................... 0.00872% swagplay...................... 0.00291% fear.......................... 0.00066% sandfear...................... 0.00020% Stalliness (mean: -0.533) |# -2.0|#### |############### -1.0|############################## |############################## 0.0|#################### |########## +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.86%