weatherless...................71.47837% offense.......................48.46556% hyperoffense..................29.48301% balance.......................17.81958% sun...........................14.86761% rain..........................10.53675% monotype...................... 7.45608% sand.......................... 4.95986% batonpass..................... 3.99057% multiweather.................. 3.74764% sunoffense.................... 3.24609% semistall..................... 2.33506% hail.......................... 2.01738% rainoffense................... 1.96105% stall......................... 1.89678% voltturn...................... 1.77068% mononormal.................... 0.99655% monowater..................... 0.72141% trickroom..................... 0.70951% monoflying.................... 0.69964% sandoffense................... 0.69770% choice........................ 0.68147% monoghost..................... 0.66471% monobug....................... 0.64986% monopsychic................... 0.53870% monosteel..................... 0.51018% monodragon.................... 0.49200% monofighting.................. 0.41569% monodark...................... 0.41212% monofairy..................... 0.40467% monofire...................... 0.36923% hailoffense................... 0.33221% dragmag....................... 0.31066% monoelectric.................. 0.30299% monoice....................... 0.29198% monopoison.................... 0.27751% monorock...................... 0.25218% monoground.................... 0.25018% monograss..................... 0.23279% sandstall..................... 0.20427% tailwind...................... 0.17844% trapper....................... 0.14525% sunstall...................... 0.12725% tricksun...................... 0.06303% trickrain..................... 0.05872% tricksand..................... 0.03634% rainstall..................... 0.03272% hailstall..................... 0.01784% allweather.................... 0.01782% trickhail..................... 0.00938% gravity....................... 0.00831% swagplay...................... 0.00230% fear.......................... 0.00057% sandfear...................... 0.00015% Stalliness (mean: -0.532) |# -2.0|#### |############### -1.0|############################## |############################# 0.0|################### |########## +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.86%