weatherless...................39.44509% sun...........................36.97811% offense.......................34.95000% hyperoffense..................29.18366% balance.......................26.12181% rain..........................22.59333% rainoffense...................11.32652% sand.......................... 6.18510% sunoffense.................... 5.98572% stall......................... 5.39888% multiweather.................. 5.08877% semistall..................... 4.34564% batonpass..................... 2.29560% sandstall..................... 1.51824% sunstall...................... 1.27486% monotype...................... 0.63349% trickroom..................... 0.52119% dragmag....................... 0.38909% tailwind...................... 0.28990% monoghost..................... 0.24008% choice........................ 0.22227% voltturn...................... 0.20516% trickrain..................... 0.16095% sandoffense................... 0.15942% monofighting.................. 0.13680% trapper....................... 0.13282% rainstall..................... 0.12961% tricksun...................... 0.09889% monoflying.................... 0.07237% monowater..................... 0.07137% monopsychic................... 0.05343% hail.......................... 0.04268% monodragon.................... 0.03779% mononormal.................... 0.03666% monoground.................... 0.03661% monosteel..................... 0.02845% monoice....................... 0.02199% monofairy..................... 0.02042% monodark...................... 0.01206% hailoffense................... 0.01078% monobug....................... 0.00977% tricksand..................... 0.00856% monoelectric.................. 0.00769% monofire...................... 0.00657% monograss..................... 0.00521% monopoison.................... 0.00425% monorock...................... 0.00221% gravity....................... 0.00092% hailstall..................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.270) | -2.0|## |########## -1.0|############################## |#################### 0.0|#################### |########### +1.0|####### |### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.93%