weatherless...................71.99463% semistall.....................35.52552% balance.......................33.34481% sun...........................24.06463% offense.......................14.84465% stall.........................14.72635% voltturn...................... 9.53417% rain.......................... 9.02998% multiweather.................. 5.69702% hyperoffense.................. 1.55868% rainstall..................... 1.10861% sunstall...................... 0.77351% trickroom..................... 0.67232% tricksun...................... 0.67232% sand.......................... 0.60778% rainoffense................... 0.26237% monotype...................... 0.01010% monopsychic................... 0.01010% sunoffense.................... 0.00556% choice........................ 0.00037% monopoison.................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.816) | -2.0| | -1.5| | -1.0|#### |#### -0.5|################ |# 0.0|############# |########## +0.5|###################### |#################### +1.0|####################### |########################## +1.5|############################## |######### +2.0|############## |# more negative = more offensive, more positive = more stall one # = 0.51%