weatherless...................86.57497% offense.......................44.80897% balance.......................33.03617% hyperoffense..................15.45763% voltturn......................11.92393% sand.......................... 8.42927% semistall..................... 4.54746% hail.......................... 2.87146% stall......................... 2.14977% monotype...................... 1.66242% trickroom..................... 1.56393% sun........................... 1.19715% rain.......................... 1.11055% sandstall..................... 0.80659% choice........................ 0.46188% mononormal.................... 0.30226% hailoffense................... 0.28018% monoghost..................... 0.24622% monobug....................... 0.24283% multiweather.................. 0.16981% sunoffense.................... 0.16132% trapper....................... 0.15453% monopoison.................... 0.13924% rainoffense................... 0.13075% sandoffense................... 0.12226% dragmag....................... 0.11377% monoelectric.................. 0.11038% monofighting.................. 0.10358% monoflying.................... 0.09170% monograss..................... 0.08490% monoice....................... 0.08490% monowater..................... 0.06962% monodark...................... 0.05604% monosteel..................... 0.05264% monopsychic................... 0.04924% monofairy..................... 0.04924% monorock...................... 0.04585% tailwind...................... 0.03226% trickhail..................... 0.02717% tricksand..................... 0.02377% monofire...................... 0.02377% monodragon.................... 0.02208% monoground.................... 0.01698% hailstall..................... 0.01528% tricksun...................... 0.01358% rainstall..................... 0.00679% allweather.................... 0.00340% Stalliness (mean: -0.181) -2.0|## |### -1.5|######## |############### -1.0|################## |####################### -0.5|########################### |############################## 0.0|############################ |######################### +0.5|#################### |############# +1.0|######## |##### +1.5|## |## +2.0|# | +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%