weatherless...................86.23774% offense.......................44.28446% balance.......................33.29177% hyperoffense..................15.55973% voltturn......................12.58973% sand.......................... 9.03533% semistall..................... 4.61161% hail.......................... 2.82217% stall......................... 2.25243% trickroom..................... 1.57244% monotype...................... 1.47098% sun........................... 1.09867% rain.......................... 0.99821% sandstall..................... 0.91462% choice........................ 0.45680% hailoffense................... 0.30962% mononormal.................... 0.24689% monoghost..................... 0.24238% monobug....................... 0.21939% multiweather.................. 0.18230% sunoffense.................... 0.14031% trapper....................... 0.13153% monopoison.................... 0.13063% sandoffense................... 0.11475% rainoffense................... 0.11084% dragmag....................... 0.11076% monofighting.................. 0.09377% monoelectric.................. 0.08948% monoice....................... 0.07878% monograss..................... 0.07403% monoflying.................... 0.07169% monowater..................... 0.05843% monosteel..................... 0.04569% monodark...................... 0.04524% monofairy..................... 0.04384% monopsychic................... 0.03672% monorock...................... 0.03625% tailwind...................... 0.02549% trickhail..................... 0.02473% tricksand..................... 0.02247% monofire...................... 0.01973% hailstall..................... 0.01808% monodragon.................... 0.01776% monoground.................... 0.01651% tricksun...................... 0.01236% rainstall..................... 0.00576% allweather.................... 0.00246% Stalliness (mean: -0.175) -2.0|## |### -1.5|######## |############### -1.0|################### |####################### -0.5|########################## |############################## 0.0|############################ |########################## +0.5|##################### |############# +1.0|######### |##### +1.5|## |## +2.0|# | +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%