weatherless...................81.26285% balance.......................35.62539% offense.......................32.91445% hyperoffense..................19.62880% sand..........................16.60368% voltturn......................16.48456% semistall..................... 5.95480% stall......................... 5.87656% sandstall..................... 4.57472% hail.......................... 1.94382% trickroom..................... 1.19809% choice........................ 0.59145% hailoffense................... 0.32193% monotype...................... 0.28650% sun........................... 0.21900% dragmag....................... 0.15650% monopoison.................... 0.11911% multiweather.................. 0.08113% monoice....................... 0.05962% sunoffense.................... 0.05296% rain.......................... 0.05178% monobug....................... 0.04771% mononormal.................... 0.02932% tailwind...................... 0.02790% monoflying.................... 0.01716% hailstall..................... 0.01627% monodragon.................... 0.00673% monofighting.................. 0.00352% trapper....................... 0.00293% monoelectric.................. 0.00265% tricksand..................... 0.00171% sandoffense................... 0.00095% rainoffense................... 0.00070% monograss..................... 0.00067% monowater..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.087) -2.0|## |## -1.5|########### |################### -1.0|##################### |################ -0.5|################### |##################### 0.0|############################## |######################## +0.5|########################## |########## +1.0|######## |########## +1.5|# |######## +2.0|### |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%