weatherless...................72.88956% balance.......................37.37395% offense.......................31.65638% voltturn......................21.19090% hyperoffense..................15.69705% sand..........................13.12681% semistall..................... 8.63096% stall......................... 6.64166% hail.......................... 6.59339% rain.......................... 6.02216% choice........................ 3.96618% hailoffense................... 2.48487% sun........................... 1.88595% sandstall..................... 1.62397% trickroom..................... 1.45968% dragmag....................... 0.70539% multiweather.................. 0.44288% rainoffense................... 0.25284% sunoffense.................... 0.18622% monotype...................... 0.14928% tricksun...................... 0.11369% sandoffense................... 0.10991% tailwind...................... 0.04855% gravity....................... 0.03416% monopsychic................... 0.03003% allweather.................... 0.02232% rainstall..................... 0.02224% monoelectric.................. 0.02094% monosteel..................... 0.01669% monoghost..................... 0.01261% monowater..................... 0.01169% monobug....................... 0.01020% mononormal.................... 0.00811% monopoison.................... 0.00762% monodragon.................... 0.00680% trapper....................... 0.00647% monoice....................... 0.00543% tricksand..................... 0.00419% monofighting.................. 0.00396% hailstall..................... 0.00390% monoground.................... 0.00367% monofairy..................... 0.00355% monofire...................... 0.00259% monodark...................... 0.00208% monograss..................... 0.00192% monorock...................... 0.00122% monoflying.................... 0.00043% sunstall...................... 0.00040% trickrain..................... 0.00032% trickhail..................... 0.00028% swagplay...................... 0.00001% fear.......................... 0.00000% Stalliness (mean: 0.078) |### -2.0|## |##### -1.5|######### |################# -1.0|############## |################# -0.5|######################## |############################# 0.0|############################ |############################ +0.5|############################## |####################### +1.0|############### |########## +1.5|####### |#### +2.0|## |## +2.5|### |## +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.36%