weatherless...................80.27745% balance.......................39.18354% offense.......................38.54236% sand..........................13.47073% hyperoffense.................. 9.82658% semistall..................... 8.25493% voltturn...................... 5.70632% stall......................... 4.19259% sun........................... 2.44356% hail.......................... 2.24184% trickroom..................... 2.08026% rain.......................... 1.97288% monotype...................... 1.19018% sandstall..................... 0.73603% rainoffense................... 0.68546% sunoffense.................... 0.56093% choice........................ 0.53244% sandoffense................... 0.37461% multiweather.................. 0.31308% hailoffense................... 0.19021% monoelectric.................. 0.17236% monorock...................... 0.16638% monobug....................... 0.16450% monofighting.................. 0.13251% dragmag....................... 0.11230% hailstall..................... 0.10525% tricksand..................... 0.09991% gravity....................... 0.09458% monoghost..................... 0.08063% monograss..................... 0.07854% monoice....................... 0.07714% mononormal.................... 0.07644% monowater..................... 0.07438% tailwind...................... 0.06893% monoflying.................... 0.05084% monosteel..................... 0.04173% monodark...................... 0.03379% monodragon.................... 0.03237% monopsychic................... 0.02639% monopoison.................... 0.02184% trickhail..................... 0.01839% monofairy..................... 0.01745% monoground.................... 0.01660% monofire...................... 0.01357% allweather.................... 0.01003% trickrain..................... 0.00525% rainstall..................... 0.00167% sunstall...................... 0.00062% Stalliness (mean: 0.066) -2.0|# |##### -1.0|############# |####################### 0.0|############################## |####################### +1.0|############# |##### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.86%