weatherless...................75.52945% balance.......................41.62005% offense.......................33.22473% sand..........................18.31984% semistall.....................11.72174% hyperoffense.................. 8.77286% voltturn...................... 7.43745% stall......................... 4.66062% hail.......................... 2.73103% sun........................... 2.22989% rain.......................... 2.06184% trickroom..................... 1.50611% sunoffense.................... 1.18725% sandstall..................... 1.11430% hailoffense................... 0.73215% multiweather.................. 0.70342% choice........................ 0.56762% rainoffense................... 0.46638% sandoffense................... 0.33421% gravity....................... 0.24696% monotype...................... 0.23021% hailstall..................... 0.13213% monobug....................... 0.10518% monoelectric.................. 0.04753% dragmag....................... 0.04560% monograss..................... 0.03435% monoghost..................... 0.03025% tailwind...................... 0.00666% monofighting.................. 0.00428% monodragon.................... 0.00417% monorock...................... 0.00193% monoflying.................... 0.00105% mononormal.................... 0.00064% monosteel..................... 0.00062% monoice....................... 0.00023% tricksand..................... 0.00000% monodark...................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.181) -2.0|# |##### -1.0|########## |################ 0.0|############################## |######################## +1.0|################# |##### +2.0|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.89%