weatherless...................68.31078% balance.......................40.67511% sand..........................28.77790% offense.......................25.35128% semistall.....................18.77358% hyperoffense.................. 9.84919% voltturn...................... 8.13003% stall......................... 5.35084% sandstall..................... 2.00098% trickroom..................... 1.89176% hail.......................... 1.62548% rain.......................... 1.07609% hailoffense................... 0.65587% sun........................... 0.48270% choice........................ 0.32718% rainoffense................... 0.29927% multiweather.................. 0.26934% sandoffense................... 0.24748% gravity....................... 0.23918% sunoffense.................... 0.12252% monotype...................... 0.12118% hailstall..................... 0.09353% monobug....................... 0.05956% monoghost..................... 0.05929% tailwind...................... 0.00289% dragmag....................... 0.00285% monoelectric.................. 0.00225% monofighting.................. 0.00003% monorock...................... 0.00002% monodragon.................... 0.00001% monoice....................... 0.00001% monosteel..................... 0.00001% monoflying.................... 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% mononormal.................... 0.00000% tricksand..................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.316) -2.0|### |###### -1.0|####### |############# 0.0|#################### |############################## +1.0|###################### |######### +2.0|#### |# +3.0| |# more negative = more offensive, more positive = more stall one # = 0.87%