weatherless...................78.02249% offense.......................43.08589% balance.......................27.87608% hyperoffense..................23.70331% voltturn......................13.04632% sand.......................... 9.03243% rain.......................... 6.51537% hail.......................... 3.73197% sun........................... 3.38151% trickroom..................... 3.14476% semistall..................... 2.83948% stall......................... 2.49525% choice........................ 1.94231% rainoffense................... 1.19311% sandoffense................... 1.19155% hailoffense................... 1.07785% sandstall..................... 1.06694% monotype...................... 0.80839% multiweather.................. 0.66353% sunoffense.................... 0.61680% tricksun...................... 0.24454% tricksand..................... 0.13084% trickrain..................... 0.11838% monoelectric.................. 0.11215% monowater..................... 0.10747% monosteel..................... 0.09969% sunstall...................... 0.08567% monoflying.................... 0.07944% monorock...................... 0.07632% monobug....................... 0.06386% monoghost..................... 0.06386% tailwind...................... 0.05140% rainstall..................... 0.04673% gravity....................... 0.04517% monofairy..................... 0.04517% monofighting.................. 0.03427% monodark...................... 0.03427% monofire...................... 0.02959% monoice....................... 0.02648% monopsychic................... 0.02336% monograss..................... 0.02181% monoground.................... 0.02181% monopoison.................... 0.01713% monodragon.................... 0.01402% mononormal.................... 0.01246% trickhail..................... 0.00312% allweather.................... 0.00156% Stalliness (mean: -0.359) -2.5|# |## -2.0|#### |######## -1.5|################ |################## -1.0|######################### |############################ -0.5|############################ |############################ 0.0|######################### |############################## +0.5|################# |########## +1.0|###### |### +1.5|## |# +2.0|# |## +2.5| |# more negative = more offensive, more positive = more stall one # = 0.39%