weatherless...................73.65551% offense.......................46.59212% balance.......................26.49160% hyperoffense..................15.67221% voltturn......................13.65472% sand..........................13.19826% stall......................... 8.45147% rain.......................... 7.29858% sun........................... 6.63123% sandstall..................... 3.84947% multiweather.................. 2.84159% semistall..................... 2.79260% trickroom..................... 2.79074% choice........................ 2.08561% hail.......................... 2.07341% sandoffense................... 0.79731% hailoffense................... 0.65281% rainoffense................... 0.51248% sunoffense.................... 0.40821% monotype...................... 0.14271% tricksand..................... 0.12224% trickrain..................... 0.08484% tricksun...................... 0.07983% monoflying.................... 0.05734% monorock...................... 0.03689% monoelectric.................. 0.02876% monowater..................... 0.01026% monofighting.................. 0.00532% monopsychic................... 0.00398% gravity....................... 0.00078% monofire...................... 0.00017% sunstall...................... 0.00009% tailwind...................... 0.00000% rainstall..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.078) -2.5| |## -2.0|### |###### -1.5|####### |######### -1.0|############### |################### -0.5|############################ |############################## 0.0|######################### |####################### +0.5|########## |######### +1.0|###### |## +1.5|# |# +2.0|# |# +2.5| |########### more negative = more offensive, more positive = more stall one # = 0.47%