weatherless...................88.33236% offense.......................44.05319% balance.......................36.96433% hyperoffense..................12.39189% rain.......................... 5.09413% voltturn...................... 4.73241% semistall..................... 4.58854% sun........................... 3.12378% hail.......................... 2.93276% trickroom..................... 2.36133% stall......................... 2.00205% monotype...................... 1.18757% sand.......................... 0.95429% sunoffense.................... 0.50397% rainoffense................... 0.45438% choice........................ 0.43813% multiweather.................. 0.29425% tricksand..................... 0.24792% monobug....................... 0.21053% hailoffense................... 0.17070% monoice....................... 0.15688% monowater..................... 0.12030% monoghost..................... 0.10567% monofighting.................. 0.08454% monopsychic................... 0.08047% monodragon.................... 0.07234% monopoison.................... 0.05609% monorock...................... 0.05446% sandoffense................... 0.05284% mononormal.................... 0.05121% monosteel..................... 0.04715% gravity....................... 0.04146% monodark...................... 0.03902% monoelectric.................. 0.03902% monofairy..................... 0.03658% dragmag....................... 0.03495% monograss..................... 0.03170% tailwind...................... 0.02682% monoflying.................... 0.02439% monofire...................... 0.02032% allweather.................... 0.01544% sandstall..................... 0.01138% rainstall..................... 0.00894% sunstall...................... 0.00732% trickrain..................... 0.00650% tricksun...................... 0.00569% hailstall..................... 0.00488% trickhail..................... 0.00406% monoground.................... 0.00244% trapper....................... 0.00163% Stalliness (mean: -0.118) -2.0|## |### -1.5|###### |######### -1.0|############## |################### -0.5|######################## |############################ 0.0|############################## |####################### +0.5|##################### |############## +1.0|######## |#### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%