weatherless...................88.26063% offense.......................43.69070% balance.......................37.06144% hyperoffense..................12.42318% rain.......................... 5.15182% voltturn...................... 4.91231% semistall..................... 4.72010% sun........................... 3.07947% hail.......................... 3.03147% trickroom..................... 2.34274% stall......................... 2.10459% monotype...................... 1.05940% sand.......................... 0.92704% sunoffense.................... 0.48123% rainoffense................... 0.45640% choice........................ 0.39955% multiweather.................. 0.30659% tricksand..................... 0.21264% monobug....................... 0.19437% hailoffense................... 0.18247% monoice....................... 0.15026% monowater..................... 0.11403% monoghost..................... 0.09847% monofighting.................. 0.07307% monopsychic................... 0.06930% monodragon.................... 0.06083% gravity....................... 0.05695% monopoison.................... 0.04824% sandoffense................... 0.04663% monorock...................... 0.04562% mononormal.................... 0.04152% dragmag....................... 0.03958% monosteel..................... 0.03615% monodark...................... 0.03569% monoelectric.................. 0.03345% monofairy..................... 0.02712% monograss..................... 0.02473% tailwind...................... 0.02350% monoflying.................... 0.02044% monofire...................... 0.01820% allweather.................... 0.01317% sandstall..................... 0.01064% rainstall..................... 0.00713% sunstall...................... 0.00649% tricksun...................... 0.00573% trickrain..................... 0.00569% trickhail..................... 0.00455% hailstall..................... 0.00393% monoground.................... 0.00176% trapper....................... 0.00017% Stalliness (mean: -0.111) -2.0|## |### -1.5|###### |######### -1.0|############## |################## -0.5|####################### |############################ 0.0|############################## |###################### +0.5|##################### |############### +1.0|######## |#### +1.5|## |## +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.48%