weatherless...................75.87636% balance.......................51.84893% offense.......................45.85481% rain.......................... 7.58957% voltturn...................... 7.29814% sun........................... 7.15363% hail.......................... 5.58595% sand.......................... 4.39387% trickroom..................... 3.66564% tricksun...................... 2.30715% hyperoffense.................. 1.08225% semistall..................... 1.00623% multiweather.................. 0.57725% tailwind...................... 0.31105% monotype...................... 0.26491% stall......................... 0.20778% rainoffense................... 0.17078% tricksand..................... 0.08025% dragmag....................... 0.06267% monoghost..................... 0.03976% monofairy..................... 0.03765% trickrain..................... 0.03438% monowater..................... 0.03327% monobug....................... 0.03304% trickhail..................... 0.03227% sandoffense................... 0.02980% rainstall..................... 0.02639% monofire...................... 0.02060% monoice....................... 0.01992% monodragon.................... 0.01278% monopsychic................... 0.01147% hailoffense................... 0.01142% monoflying.................... 0.00897% monopoison.................... 0.00895% hailstall..................... 0.00723% monodark...................... 0.00721% monoelectric.................. 0.00630% monofighting.................. 0.00625% monoground.................... 0.00571% sunoffense.................... 0.00554% monograss..................... 0.00521% mononormal.................... 0.00481% sunstall...................... 0.00412% monosteel..................... 0.00356% batonpass..................... 0.00318% sandstall..................... 0.00274% gravity....................... 0.00172% allweather.................... 0.00153% Stalliness (mean: 0.033) -1.0|### |##### -0.5|############# |####################### 0.0|############################## |########################### +0.5|############### |####### +1.0|## | +1.5| | more negative = more offensive, more positive = more stall one # = 0.79%