weatherless...................83.35035% balance.......................61.69261% offense.......................37.43603% voltturn...................... 8.72877% hail.......................... 5.89562% rain.......................... 4.44339% sun........................... 4.16643% sand.......................... 2.47209% trickroom..................... 2.26999% tricksun...................... 1.64383% multiweather.................. 0.32786% stall......................... 0.32233% semistall..................... 0.29250% hyperoffense.................. 0.25653% tricksand..................... 0.20001% rainoffense................... 0.15780% tailwind...................... 0.05828% monotype...................... 0.02052% rainstall..................... 0.01563% sandoffense................... 0.01098% monopoison.................... 0.00891% monobug....................... 0.00791% dragmag....................... 0.00700% monoghost..................... 0.00226% sunoffense.................... 0.00129% monodragon.................... 0.00105% monowater..................... 0.00037% monoice....................... 0.00001% monofire...................... 0.00001% monodark...................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% monoflying.................... 0.00000% gravity....................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monosteel..................... 0.00000% monoelectric.................. 0.00000% sunstall...................... 0.00000% sandstall..................... 0.00000% monograss..................... 0.00000% batonpass..................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.120) -1.0|# |### -0.5|######## |############## 0.0|######################### |############################## +0.5|############## |####### +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 0.96%