weatherless...................65.46387% offense.......................38.64759% balance.......................33.42529% sand..........................26.30241% hyperoffense..................18.37427% rain.......................... 7.36579% semistall..................... 6.41767% stall......................... 3.13517% voltturn...................... 2.95582% trickroom..................... 2.47446% monotype...................... 2.17096% sandstall..................... 1.91533% sandoffense................... 1.58388% sun........................... 1.07100% rainoffense................... 0.99759% monofighting.................. 0.96574% hail.......................... 0.71988% multiweather.................. 0.62378% choice........................ 0.59189% monosteel..................... 0.39767% monowater..................... 0.27845% hailoffense................... 0.20849% monoghost..................... 0.17490% mononormal.................... 0.09785% gravity....................... 0.09711% tricksand..................... 0.09711% monoflying.................... 0.06996% sunoffense.................... 0.06213% monobug....................... 0.06213% monodark...................... 0.06213% monodragon.................... 0.04142% monopsychic................... 0.04142% monofire...................... 0.04142% hailstall..................... 0.03320% tailwind...................... 0.02071% monorock...................... 0.02071% monoice....................... 0.02071% Stalliness (mean: -0.153) -2.0|#### |####### -1.5|########## |########### -1.0|################## |################# -0.5|###################### |############################ 0.0|############################## |######################### +0.5|################ |############### +1.0|######## |######## +1.5|### |# +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.43%