weatherless...................60.99402% offense.......................46.49271% balance.......................25.00172% rain..........................23.86556% hyperoffense..................22.27217% sun...........................13.02854% sand.......................... 4.37157% semistall..................... 4.05718% multiweather.................. 3.99400% rainoffense................... 3.22392% monotype...................... 2.55455% voltturn...................... 2.50592% stall......................... 2.17621% hail.......................... 1.79519% sunoffense.................... 1.75422% trickroom..................... 1.73737% choice........................ 1.34639% trickrain..................... 0.54606% sandoffense................... 0.47599% monodragon.................... 0.30520% monofairy..................... 0.29869% monoghost..................... 0.28490% hailoffense................... 0.24967% monobug....................... 0.23512% monoice....................... 0.23474% monowater..................... 0.21597% sandstall..................... 0.20832% monoflying.................... 0.18879% monosteel..................... 0.18304% rainstall..................... 0.17538% monofighting.................. 0.16121% monopsychic................... 0.14360% dragmag....................... 0.13403% sunstall...................... 0.12675% monorock...................... 0.11182% monoground.................... 0.10646% monodark...................... 0.09995% tailwind...................... 0.09803% monoelectric.................. 0.08539% monopoison.................... 0.08348% monofire...................... 0.08156% mononormal.................... 0.07735% monograss..................... 0.07276% tricksun...................... 0.05629% tricksand..................... 0.02872% trickhail..................... 0.01455% allweather.................... 0.00957% hailstall..................... 0.00919% trapper....................... 0.00804% gravity....................... 0.00689% Stalliness (mean: -0.334) |# -2.0|## |##### -1.5|########### |################### -1.0|####################### |######################### -0.5|############################## |######################## 0.0|#################### |################# +0.5|############# |######### +1.0|######## |#### +1.5|## |## +2.0|# | +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%