weatherless...................45.97736% offense.......................38.94786% rain..........................34.55806% balance.......................27.15063% hyperoffense..................23.85156% sun...........................21.85938% semistall..................... 7.06211% rainoffense................... 4.87622% multiweather.................. 4.60226% sunoffense.................... 3.68866% stall......................... 2.98784% trickroom..................... 2.96865% voltturn...................... 2.05448% sand.......................... 1.93463% trickrain..................... 1.22071% choice........................ 0.97476% rainstall..................... 0.56822% sandstall..................... 0.47148% dragmag....................... 0.35762% monotype...................... 0.28540% hail.......................... 0.27424% sunstall...................... 0.17274% sandoffense................... 0.15468% tricksun...................... 0.10440% mononormal.................... 0.10130% tricksand..................... 0.08417% monoghost..................... 0.05521% tailwind...................... 0.05422% trapper....................... 0.04915% hailoffense................... 0.04746% monodragon.................... 0.03296% monoflying.................... 0.02444% monobug....................... 0.02076% monodark...................... 0.01213% monosteel..................... 0.00958% monowater..................... 0.00945% monoice....................... 0.00724% monofighting.................. 0.00599% monorock...................... 0.00348% monofire...................... 0.00249% monopsychic................... 0.00240% monofairy..................... 0.00144% monoground.................... 0.00110% monopoison.................... 0.00086% monoelectric.................. 0.00016% monograss..................... 0.00007% hailstall..................... 0.00002% trickhail..................... 0.00000% gravity....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.239) | -2.0|# |######## -1.5|########### |###################### -1.0|##################### |##################### -0.5|############################## |#################### 0.0|############## |################## +0.5|############### |############## +1.0|############### |###### +1.5|### |## +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%