offense.......................60.89163% rain..........................53.23731% weatherless...................31.23457% balance.......................31.13855% sun...........................25.43210% multiweather..................11.55007% monotype...................... 6.70782% hyperoffense.................. 4.59534% trickroom..................... 4.22497% choice........................ 3.49794% tailwind...................... 2.94925% semistall..................... 2.26337% mononormal.................... 2.01646% trickrain..................... 1.82442% monofairy..................... 1.23457% stall......................... 1.11111% monowater..................... 1.00137% rainoffense................... 1.00137% hail.......................... 0.97394% monosteel..................... 0.89163% tricksun...................... 0.89163% voltturn...................... 0.87791% sunoffense.................... 0.85048% sand.......................... 0.85048% monodark...................... 0.71331% monofire...................... 0.52126% monopsychic................... 0.41152% monoground.................... 0.38409% monofighting.................. 0.35665% monoflying.................... 0.26063% rainstall..................... 0.24691% batonpass..................... 0.19204% monoelectric.................. 0.19204% monobug....................... 0.16461% monodragon.................... 0.15089% monoghost..................... 0.13717% sandoffense................... 0.10974% monopoison.................... 0.09602% hailoffense................... 0.06859% monoice....................... 0.02743% tricksand..................... 0.01372% Stalliness (mean: -0.143) |# -1.5|# |## -1.0|##### |############ -0.5|###################### |############################## 0.0|##################### |################## +0.5|######## |#### +1.0|## |## +1.5| | +2.0|# more negative = more offensive, more positive = more stall one # = 0.77%