weatherless...................75.62373% offense.......................40.20430% balance.......................33.93435% hyperoffense..................17.41639% sand..........................12.14543% voltturn...................... 9.59808% sun........................... 8.62355% semistall..................... 5.58196% rain.......................... 3.07072% stall......................... 2.86300% trickroom..................... 2.56987% monotype...................... 1.15196% choice........................ 1.10071% sandstall..................... 1.01218% hail.......................... 0.98306% sunoffense.................... 0.97491% multiweather.................. 0.40612% tricksun...................... 0.30517% rainoffense................... 0.28653% monowater..................... 0.19452% monobug....................... 0.18093% sandoffense................... 0.18015% monosteel..................... 0.13045% monoflying.................... 0.09939% tricksand..................... 0.09046% hailoffense................... 0.08891% monopoison.................... 0.07726% monofairy..................... 0.06756% monodark...................... 0.06134% monoice....................... 0.05824% dragmag....................... 0.05436% monoelectric.................. 0.05125% monopsychic................... 0.04814% tailwind...................... 0.04581% mononormal.................... 0.04387% monoghost..................... 0.04154% gravity....................... 0.03766% monorock...................... 0.03494% monograss..................... 0.03417% monofighting.................. 0.03378% monodragon.................... 0.03378% sunstall...................... 0.03184% monoground.................... 0.02640% rainstall..................... 0.02135% monofire...................... 0.01747% trapper....................... 0.01592% trickhail..................... 0.00272% hailstall..................... 0.00116% trickrain..................... 0.00078% Stalliness (mean: -0.155) -2.0|###### |########## -1.0|################# |############################ 0.0|############################## |###################### +1.0|############# |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.76%