weatherless...................75.79210% balance.......................42.89646% semistall.....................19.47474% sand..........................19.45695% offense.......................15.11051% hyperoffense..................14.84119% voltturn......................11.45053% stall......................... 7.67710% sandstall..................... 3.29501% choice........................ 2.19660% sun........................... 2.19609% rain.......................... 1.86951% trickroom..................... 1.48693% rainoffense................... 0.94240% hail.......................... 0.73830% monotype...................... 0.26400% monoghost..................... 0.22098% sunoffense.................... 0.21171% tailwind...................... 0.06760% dragmag....................... 0.05353% multiweather.................. 0.04221% tricksun...................... 0.03113% monofairy..................... 0.02831% rainstall..................... 0.01355% monowater..................... 0.01160% trickhail..................... 0.01132% sunstall...................... 0.00622% hailoffense................... 0.00453% sandoffense................... 0.00250% tricksand..................... 0.00204% monodark...................... 0.00134% mononormal.................... 0.00069% monopoison.................... 0.00053% monopsychic................... 0.00042% gravity....................... 0.00033% trickrain..................... 0.00008% monofire...................... 0.00005% monoice....................... 0.00005% monoground.................... 0.00004% monodragon.................... 0.00004% monobug....................... 0.00003% monorock...................... 0.00000% monoelectric.................. 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoflying.................... 0.00000% monograss..................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.314) -2.0|###### |######### -1.0|####### |######### 0.0|################## |########################### +1.0|############################## |########### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.81%