weatherless...................90.34954% balance.......................38.25403% offense.......................37.73965% hyperoffense..................11.28419% semistall..................... 9.59785% voltturn...................... 5.28700% sun........................... 4.53297% hail.......................... 3.87246% stall......................... 3.12427% trickroom..................... 2.37316% sunoffense.................... 2.32932% monotype...................... 1.39116% rain.......................... 0.76572% sand.......................... 0.76280% choice........................ 0.66343% monoice....................... 0.34487% hailoffense................... 0.32733% monoghost..................... 0.30395% multiweather.................. 0.28349% rainoffense................... 0.20751% gravity....................... 0.18997% sandstall..................... 0.15782% monodark...................... 0.11690% monobug....................... 0.11398% monofighting.................. 0.09937% dragmag....................... 0.08183% mononormal.................... 0.08183% monograss..................... 0.07599% monofire...................... 0.07014% monoelectric.................. 0.06430% monoflying.................... 0.05261% monorock...................... 0.04968% monodragon.................... 0.03215% hailstall..................... 0.02923% monopsychic................... 0.02630% monowater..................... 0.02338% tailwind...................... 0.02338% monosteel..................... 0.02338% sandoffense................... 0.00585% sunstall...................... 0.00585% trapper....................... 0.00292% monoground.................... 0.00292% Stalliness (mean: 0.042) -2.0|# |## -1.5|##### |########## -1.0|################ |################ -0.5|####################### |########################### 0.0|############################# |############################## +0.5|###################### |################### +1.0|############## |######### +1.5|###### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.43%