weatherless...................62.08402% balance.......................47.68140% offense.......................43.79433% sand..........................26.00927% rain.......................... 9.81997% semistall..................... 4.50082% hyperoffense.................. 3.53246% sun........................... 2.15494% sunoffense.................... 1.26841% dragmag....................... 1.02291% sandoffense................... 0.66830% stall......................... 0.49100% monotype...................... 0.28642% multiweather.................. 0.10911% batonpass..................... 0.08183% choice........................ 0.08183% monopsychic................... 0.06819% monoflying.................... 0.06819% rainoffense................... 0.05456% monowater..................... 0.04092% hail.......................... 0.04092% sandstall..................... 0.04092% monoelectric.................. 0.02728% monodragon.................... 0.02728% monofighting.................. 0.01364% monorock...................... 0.01364% monoground.................... 0.01364% mononormal.................... 0.01364% Stalliness (mean: 0.035) -1.5|## |# -1.0|### |######## -0.5|################# |############################## 0.0|######################### |##################### +0.5|############# |############ +1.0|####### |#### +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.69%