offense.......................60.85963% weatherless...................47.25542% rain..........................27.60093% balance.......................27.32858% sand..........................19.46956% hyperoffense.................. 8.83909% sun........................... 5.67409% sunoffense.................... 5.67409% sandoffense................... 3.16392% semistall..................... 2.97270% dragmag....................... 0.12762% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monotype...................... 0.00000% batonpass..................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.230) -1.5|##### |### -1.0| |# -0.5|#################### |############################## 0.0|##################### | +0.5| |# +1.0|###### |### +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 1.11%