sand..........................70.74600% balance.......................33.70134% offense.......................29.89561% weatherless...................28.97029% semistall.....................19.48608% stall......................... 9.08652% hyperoffense.................. 7.83045% sandstall..................... 7.49685% sandoffense................... 2.32708% dragmag....................... 1.78224% batonpass..................... 1.47249% rain.......................... 0.26834% rainoffense................... 0.05468% sun........................... 0.01538% sunoffense.................... 0.01423% choice........................ 0.00571% trapper....................... 0.00260% monotype...................... 0.00036% monowater..................... 0.00027% mononormal.................... 0.00009% multiweather.................. 0.00002% monograss..................... 0.00000% monofighting.................. 0.00000% monoflying.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% sunstall...................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.389) -2.0| | -1.5|#### |##### -1.0|############ |############## -0.5|############### |######################### 0.0|############### |###### +0.5|###### |############################## +1.0|##################### |######################### +1.5|######################## |######## +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.47%