weatherless...................56.16006% offense.......................41.08758% sand..........................38.49530% hyperoffense..................29.12371% balance.......................21.33018% sandoffense...................11.34109% semistall..................... 4.54242% stall......................... 3.91612% rain.......................... 2.54301% hail.......................... 2.48936% sandstall..................... 2.00468% voltturn...................... 1.60357% dragmag....................... 1.56398% monotype...................... 1.49273% choice........................ 1.41797% rainoffense................... 1.25523% sun........................... 0.76352% trickroom..................... 0.51898% multiweather.................. 0.43806% hailstall..................... 0.41431% monowater..................... 0.39935% sunoffense.................... 0.29644% tricksand..................... 0.20407% monobug....................... 0.20232% mononormal.................... 0.16361% hailoffense................... 0.10819% monoice....................... 0.10292% monosteel..................... 0.09588% monoelectric.................. 0.09412% monofighting.................. 0.08708% monorock...................... 0.08356% monofire...................... 0.07829% monopoison.................... 0.07125% monograss..................... 0.06773% gravity....................... 0.06509% monopsychic................... 0.05542% monodragon.................... 0.05278% monoflying.................... 0.04750% monoground.................... 0.03606% tailwind...................... 0.02815% tricksun...................... 0.02551% monodark...................... 0.02375% monoghost..................... 0.01759% Stalliness (mean: -0.392) -2.0|##### |######### -1.5|##################### |########################### -1.0|############################## |############################# -0.5|########################### |######################### 0.0|###################### |################## +0.5|############# |########### +1.0|####### |###### +1.5|### |### +2.0|### |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.38%