weatherless...................55.05994% offense.......................40.79065% sand..........................39.76862% hyperoffense..................29.70605% balance.......................20.86800% sandoffense...................11.84519% semistall..................... 4.62423% stall......................... 4.01106% rain.......................... 2.46665% hail.......................... 2.41390% sandstall..................... 2.09632% voltturn...................... 1.64186% dragmag....................... 1.57943% choice........................ 1.47427% monotype...................... 1.35071% rainoffense................... 1.26914% sun........................... 0.71174% trickroom..................... 0.53439% hailstall..................... 0.41640% multiweather.................. 0.40813% monowater..................... 0.36420% sunoffense.................... 0.28455% tricksand..................... 0.23222% monobug....................... 0.18132% mononormal.................... 0.13957% monosteel..................... 0.10479% hailoffense................... 0.10314% monoice....................... 0.09378% monoelectric.................. 0.08890% monofighting.................. 0.08061% monorock...................... 0.06686% monofire...................... 0.06607% monopoison.................... 0.06165% gravity....................... 0.06158% monograss..................... 0.05323% monopsychic................... 0.05074% monodragon.................... 0.04563% monoflying.................... 0.03863% monoground.................... 0.02932% tricksun...................... 0.02350% tailwind...................... 0.02263% monodark...................... 0.02106% monoghost..................... 0.01115% Stalliness (mean: -0.399) -2.0|##### |######### -1.5|#################### |########################## -1.0|############################## |############################# -0.5|########################## |######################## 0.0|##################### |################# +0.5|############ |########## +1.0|###### |###### +1.5|### |### +2.0|### |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.39%