weatherless...................53.08873% balance.......................36.49085% offense.......................33.27478% sand..........................24.11654% hyperoffense..................18.61716% rain..........................17.57840% semistall..................... 8.15485% sun........................... 4.19916% dragmag....................... 3.96673% voltturn...................... 3.56000% stall......................... 3.46236% choice........................ 2.37836% monotype...................... 1.87178% hail.......................... 1.74924% sandstall..................... 0.97767% sandoffense................... 0.97738% rainoffense................... 0.76493% trickroom..................... 0.58628% sunoffense.................... 0.58304% rainstall..................... 0.57347% multiweather.................. 0.53811% sunstall...................... 0.22719% monowater..................... 0.22220% monobug....................... 0.19745% monopsychic................... 0.18269% tailwind...................... 0.15830% monoice....................... 0.15157% monofire...................... 0.14649% mononormal.................... 0.14531% monodragon.................... 0.13662% hailstall..................... 0.10273% monorock...................... 0.08844% monoground.................... 0.08668% monosteel..................... 0.08650% monofighting.................. 0.08595% monodark...................... 0.08506% monoghost..................... 0.08237% monopoison.................... 0.08076% monoflying.................... 0.06956% hailoffense................... 0.06030% tricksand..................... 0.05874% allweather.................... 0.04235% monoelectric.................. 0.03852% monograss..................... 0.03196% trickrain..................... 0.02294% tricksun...................... 0.01281% gravity....................... 0.00690% monofairy..................... 0.00452% fear.......................... 0.00239% trickfear..................... 0.00239% trapper....................... 0.00159% trickhail..................... 0.00079% Stalliness (mean: -0.079) -2.0|###### |######### -1.5|############## |################## -1.0|#################### |###################### -0.5|####################### |############################ 0.0|########################### |############################# +0.5|############################## |############################ +1.0|################ |############ +1.5|##### |#### +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.34%