weatherless...................44.67287% balance.......................33.54826% sand..........................31.76798% offense.......................26.32249% hyperoffense..................25.09144% rain..........................17.14400% semistall.....................10.99207% dragmag....................... 5.47109% hail.......................... 4.53086% stall......................... 4.04573% voltturn...................... 3.33720% sun........................... 2.10643% choice........................ 1.98191% sandstall..................... 1.52452% monotype...................... 1.45500% monopsychic................... 1.13327% sandoffense................... 0.78842% hailstall..................... 0.45038% rainoffense................... 0.33787% sunoffense.................... 0.31631% monoground.................... 0.27458% rainstall..................... 0.25417% multiweather.................. 0.22215% trickroom..................... 0.21257% sunstall...................... 0.20689% hailoffense................... 0.03776% tailwind...................... 0.03073% monosteel..................... 0.02147% monowater..................... 0.01392% mononormal.................... 0.00981% monobug....................... 0.00127% monoice....................... 0.00041% monodark...................... 0.00015% monograss..................... 0.00013% monorock...................... 0.00000% monoelectric.................. 0.00000% fear.......................... 0.00000% trickfear..................... 0.00000% monopoison.................... 0.00000% monofire...................... 0.00000% gravity....................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% monoflying.................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.125) -2.0|############ |#################### -1.5|############# |################## -1.0|################## |################### -0.5|###################### |################# 0.0|##################### |############################## +0.5|############################ |############################# +1.0|########### |#################### +1.5|######### |##### +2.0|### |# +2.5|### | +3.0| more negative = more offensive, more positive = more stall one # = 0.34%