weatherless...................74.89165% offense.......................38.48685% balance.......................38.21089% sand..........................15.97265% hyperoffense..................12.98403% sun........................... 7.50827% semistall..................... 6.70252% voltturn...................... 5.02025% stall......................... 3.61572% rain.......................... 2.85507% monotype...................... 2.42610% multiweather.................. 2.15457% trickroom..................... 1.23649% hail.......................... 0.95523% sandoffense................... 0.93931% dragmag....................... 0.62532% monobug....................... 0.56871% sunoffense.................... 0.55103% choice........................ 0.54306% sandstall..................... 0.45108% tailwind...................... 0.26976% monoflying.................... 0.24942% monowater..................... 0.23173% mononormal.................... 0.22377% monodragon.................... 0.19016% monopsychic................... 0.16009% hailstall..................... 0.14948% monofire...................... 0.14859% monosteel..................... 0.11940% monograss..................... 0.09464% trickhail..................... 0.09375% monorock...................... 0.09287% monofighting.................. 0.08845% rainstall..................... 0.08756% monoghost..................... 0.07430% monodark...................... 0.06810% sunstall...................... 0.06722% monopoison.................... 0.06191% monoice....................... 0.05926% monoground.................... 0.05307% rainoffense................... 0.05218% monofairy..................... 0.04865% monoelectric.................. 0.04865% tricksand..................... 0.04422% fear.......................... 0.01327% hailoffense................... 0.01327% allweather.................... 0.00708% gravity....................... 0.00177% tricksun...................... 0.00177% Stalliness (mean: -0.034) | -2.0|# |#### -1.5|####### |########### -1.0|################ |################### -0.5|########################## |############################ 0.0|############################# |############################## +0.5|####################### |################# +1.0|########### |######### +1.5|### |### +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.41%