weatherless...................77.68810% balance.......................35.53453% offense.......................28.22520% hyperoffense..................22.32909% sand..........................14.32825% semistall..................... 8.52166% sun........................... 6.91107% stall......................... 5.38951% voltturn...................... 3.97191% multiweather.................. 3.73452% rain.......................... 2.98953% hail.......................... 1.81757% sunoffense.................... 1.78875% hailstall..................... 1.74739% sandoffense................... 0.64754% choice........................ 0.59133% dragmag....................... 0.58198% monotype...................... 0.52580% trickroom..................... 0.48036% tailwind...................... 0.42113% sandstall..................... 0.34062% monoghost..................... 0.15512% monowater..................... 0.11256% monosteel..................... 0.08925% mononormal.................... 0.04926% monopoison.................... 0.03533% monodragon.................... 0.03285% monobug....................... 0.02969% monograss..................... 0.02117% sunstall...................... 0.01177% monoground.................... 0.00208% trickhail..................... 0.00114% hailoffense................... 0.00101% rainstall..................... 0.00057% monorock...................... 0.00051% monoice....................... 0.00007% monodark...................... 0.00004% monopsychic................... 0.00001% monoflying.................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monofighting.................. 0.00000% gravity....................... 0.00000% rainoffense................... 0.00000% fear.......................... 0.00000% allweather.................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.063) |# -2.0|### |#### -1.5|############ |################ -1.0|############################## |############### -0.5|############ |###################### 0.0|##################### |########################### +0.5|####################### |#################### +1.0|############### |########## +1.5|# |#### +2.0|###### | +2.5| |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.41%