weatherless...................79.30787% balance.......................37.48934% offense.......................25.18103% hyperoffense..................17.76868% sand..........................15.24179% semistall.....................10.21464% stall......................... 9.34631% sun........................... 4.69535% multiweather.................. 4.14932% hail.......................... 4.06165% hailstall..................... 4.03317% voltturn...................... 2.59495% choice........................ 1.02207% sandoffense................... 1.00227% tailwind...................... 0.95221% rain.......................... 0.84265% dragmag....................... 0.65396% sunoffense.................... 0.34437% monotype...................... 0.21241% monoghost..................... 0.12695% sandstall..................... 0.12545% trickroom..................... 0.05748% monowater..................... 0.02346% monosteel..................... 0.02119% mononormal.................... 0.01615% monodragon.................... 0.01232% monopoison.................... 0.00917% monograss..................... 0.00221% monobug....................... 0.00095% sunstall...................... 0.00026% trickhail..................... 0.00008% hailoffense................... 0.00004% monoground.................... 0.00004% monorock...................... 0.00001% rainstall..................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monoice....................... 0.00000% monofire...................... 0.00000% monoflying.................... 0.00000% gravity....................... 0.00000% rainoffense................... 0.00000% fear.......................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.135) |# -2.0|# |##### -1.5|############# |########### -1.0|############### |####### -0.5|########### |############################ 0.0|############# |############################## +0.5|####################### |#################### +1.0|######################## |##### +1.5|## |######## +2.0|########## | +2.5| |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.44%