weatherless...................91.19296% offense.......................44.40863% hyperoffense..................38.79394% balance.......................13.08730% batonpass.....................10.46467% monotype...................... 8.59471% sun........................... 4.31734% dragmag....................... 3.94818% rain.......................... 3.45672% stall......................... 2.13129% voltturn...................... 2.03211% monoghost..................... 1.86639% monobug....................... 1.80888% semistall..................... 1.57884% sand.......................... 1.47268% monopsychic................... 1.41905% mononormal.................... 1.41615% monoelectric.................. 1.41468% multiweather.................. 1.37781% hail.......................... 1.04098% trapper....................... 0.88211% sunoffense.................... 0.88123% rainoffense................... 0.78057% monoflying.................... 0.69430% monodragon.................... 0.56074% monowater..................... 0.55343% sandoffense................... 0.49981% choice........................ 0.48307% monorock...................... 0.35504% monodark...................... 0.34942% monoground.................... 0.28685% monopoison.................... 0.28192% monosteel..................... 0.27452% monofairy..................... 0.23165% hailoffense................... 0.21612% trickroom..................... 0.12951% monograss..................... 0.10784% monofighting.................. 0.07136% tailwind...................... 0.06344% monoice....................... 0.05777% monofire...................... 0.05518% gravity....................... 0.04100% hailstall..................... 0.03137% rainstall..................... 0.02526% allweather.................... 0.01830% sandstall..................... 0.00383% trickrain..................... 0.00383% tricksand..................... 0.00383% fear.......................... 0.00227% sandfear...................... 0.00227% Stalliness (mean: -0.744) |# -3.0|# |### -2.0|######## |###################### -1.0|########################### |############################## 0.0|################## |######## +1.0|### |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.81%