weatherless...................99.03018% offense.......................46.88729% hyperoffense..................29.03899% balance.......................11.58658% stall.........................11.00754% dragmag....................... 6.14496% batonpass..................... 5.65955% monotype...................... 2.82799% trapper....................... 1.91742% semistall..................... 1.47960% monoghost..................... 1.05300% rain.......................... 0.78245% monoelectric.................. 0.76364% voltturn...................... 0.67534% mononormal.................... 0.65021% sun........................... 0.41242% monopsychic................... 0.25550% multiweather.................. 0.24940% choice........................ 0.16677% sunoffense.................... 0.14777% rainoffense................... 0.07418% monowater..................... 0.06017% monoground.................... 0.06017% trickroom..................... 0.05422% monobug....................... 0.04336% monorock...................... 0.03679% sand.......................... 0.02053% sandoffense................... 0.01068% monodark...................... 0.00920% monoflying.................... 0.00839% monodragon.................... 0.00838% hail.......................... 0.00382% hailoffense................... 0.00382% monopoison.................... 0.00026% monoice....................... 0.00000% gravity....................... 0.00000% rainstall..................... 0.00000% monograss..................... 0.00000% fear.......................... 0.00000% tailwind...................... 0.00000% monosteel..................... 0.00000% sandfear...................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.352) | -3.0| |# -2.0|##### |################ -1.0|#################### |############################## 0.0|###################### |###### +1.0|### |# +2.0|########### | more negative = more offensive, more positive = more stall one # = 0.86%