sun...........................59.13970% offense.......................47.88074% weatherless...................29.57348% hyperoffense..................27.99037% rain..........................21.27332% balance.......................17.75731% sunoffense....................15.58074% multiweather..................13.84687% stall......................... 3.95691% sand.......................... 3.83404% semistall..................... 2.41468% rainoffense................... 1.81374% dragmag....................... 1.80720% sunstall...................... 1.12376% monotype...................... 1.02847% sandoffense................... 0.65953% voltturn...................... 0.60000% trickroom..................... 0.51563% batonpass..................... 0.40751% hail.......................... 0.38980% tricksun...................... 0.33440% monopsychic................... 0.16569% sandstall..................... 0.13785% monodark...................... 0.13268% monowater..................... 0.12136% monosteel..................... 0.11289% monoflying.................... 0.10504% trickrain..................... 0.10400% choice........................ 0.10259% mononormal.................... 0.08949% monobug....................... 0.08706% rainstall..................... 0.08073% monofighting.................. 0.07955% monodragon.................... 0.07197% tailwind...................... 0.06777% monofire...................... 0.04148% monorock...................... 0.03837% monoghost..................... 0.03558% tricksand..................... 0.02702% monofairy..................... 0.02506% monoground.................... 0.02248% monoelectric.................. 0.02069% trapper....................... 0.01982% hailoffense................... 0.01454% monograss..................... 0.01293% monopoison.................... 0.01035% gravity....................... 0.00259% monoice....................... 0.00259% Stalliness (mean: -0.453) | -2.0|### |################# -1.0|############################## |############################ 0.0|################# |########## +1.0|##### |## +2.0|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.86%