weatherless...................49.53321% offense.......................44.99596% sun...........................38.29446% hyperoffense..................25.13644% rain..........................20.45409% balance.......................19.89132% multiweather..................13.04266% sunoffense.................... 6.83014% stall......................... 5.34858% semistall..................... 4.62770% sand.......................... 4.47081% batonpass..................... 3.71847% monotype...................... 3.56666% rainoffense................... 1.47380% monoflying.................... 1.43342% monobug....................... 1.38185% sandstall..................... 1.22288% dragmag....................... 1.14024% sunstall...................... 0.94207% mononormal.................... 0.84802% voltturn...................... 0.78746% monowater..................... 0.64342% hail.......................... 0.63444% rainstall..................... 0.46880% trickroom..................... 0.46236% monofighting.................. 0.33099% monoghost..................... 0.32192% monopoison.................... 0.18677% monodark...................... 0.17473% hailoffense................... 0.15750% monoground.................... 0.15404% choice........................ 0.15036% sandoffense................... 0.10665% monodragon.................... 0.10639% monoice....................... 0.06089% monofairy..................... 0.05875% tailwind...................... 0.03215% monosteel..................... 0.02584% trapper....................... 0.02461% gravity....................... 0.01619% hailstall..................... 0.01164% monopsychic................... 0.00887% monorock...................... 0.00712% monoelectric.................. 0.00672% monograss..................... 0.00595% monofire...................... 0.00098% trickrain..................... 0.00000% tricksun...................... 0.00000% swagplay...................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.336) |## -2.0|### |############# -1.0|###################### |############################## 0.0|############### |########### +1.0|######### |## +2.0|# |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.89%