weatherless...................77.16381% balance.......................54.19500% voltturn......................27.04140% sun...........................19.67790% semistall.....................16.31389% offense.......................11.90092% hyperoffense..................11.09922% stall......................... 6.49097% rain.......................... 6.14374% multiweather.................. 4.39695% sunoffense.................... 1.58863% rainoffense................... 1.49041% sand.......................... 1.07100% choice........................ 1.05590% hail.......................... 0.34050% monotype...................... 0.00633% mononormal.................... 0.00422% monofire...................... 0.00153% monobug....................... 0.00056% monoghost..................... 0.00056% monowater..................... 0.00001% rainstall..................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.408) | -3.0| | -2.0| |######## -1.0|#### |#### 0.0|############### |############################## +1.0|############## |########## +2.0|#### more negative = more offensive, more positive = more stall one # = 1.12%