weatherless...................61.85788% balance.......................60.91809% sun...........................36.17202% voltturn......................24.80365% offense.......................13.01635% hyperoffense..................10.42599% semistall..................... 9.62842% multiweather.................. 7.46049% rain.......................... 7.38878% stall......................... 6.01114% sand.......................... 1.79219% hail.......................... 0.24962% rainoffense................... 0.17033% choice........................ 0.01241% sunoffense.................... 0.00271% monotype...................... 0.00002% monofire...................... 0.00001% mononormal.................... 0.00001% monobug....................... 0.00001% monoghost..................... 0.00001% monowater..................... 0.00000% rainstall..................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.342) | -3.0| | -2.0| |######### -1.0|##### |## 0.0|################## |############################## +1.0|############# |####### +2.0|### more negative = more offensive, more positive = more stall one # = 1.17%