weatherless...................62.86559% offense.......................49.32677% balance.......................36.96499% sun...........................13.57449% rain.......................... 9.74914% sand.......................... 8.57805% hyperoffense.................. 7.87510% hail.......................... 7.15878% trickroom..................... 5.26691% monotype...................... 5.17031% semistall..................... 4.56099% tailwind...................... 2.84746% multiweather.................. 1.87106% voltturn...................... 1.81162% stall......................... 1.27214% monowater..................... 0.98383% sunoffense.................... 0.80103% mononormal.................... 0.75348% monoflying.................... 0.58852% trickhail..................... 0.58703% monofire...................... 0.57068% sandoffense................... 0.55582% tricksand..................... 0.55285% rainoffense................... 0.47557% tricksun...................... 0.46962% batonpass..................... 0.43841% choice........................ 0.43693% monograss..................... 0.37897% monoelectric.................. 0.36856% dragmag....................... 0.33884% monoice....................... 0.28683% monopsychic................... 0.22441% sandstall..................... 0.21103% monoghost..................... 0.20955% monobug....................... 0.20657% monofairy..................... 0.19617% monofighting.................. 0.15456% trickrain..................... 0.11146% hailoffense................... 0.10106% monosteel..................... 0.09957% monodark...................... 0.07728% monorock...................... 0.07134% monopoison.................... 0.05647% sunstall...................... 0.05350% gravity....................... 0.04310% monodragon.................... 0.03864% monoground.................... 0.03715% trapper....................... 0.01486% rainstall..................... 0.00594% Stalliness (mean: -0.103) |# -1.5|### |####### -1.0|############ |##################### -0.5|########################## |############################## 0.0|############################# |########################## +0.5|################## |########### +1.0|######## |### +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.51%