weatherless...................61.69902% offense.......................48.82901% balance.......................37.71557% sun...........................13.91755% rain.......................... 9.95886% sand.......................... 9.01145% hyperoffense.................. 7.63296% hail.......................... 7.39256% trickroom..................... 5.64873% monotype...................... 5.07099% semistall..................... 4.58313% tailwind...................... 3.01577% voltturn...................... 1.98075% multiweather.................. 1.93124% stall......................... 1.23933% monowater..................... 0.94790% sunoffense.................... 0.81913% mononormal.................... 0.73771% trickhail..................... 0.65382% tricksand..................... 0.64788% monofire...................... 0.60264% sandoffense................... 0.56553% monoflying.................... 0.56500% tricksun...................... 0.51611% rainoffense................... 0.47813% choice........................ 0.46221% batonpass..................... 0.43340% monograss..................... 0.38273% monoelectric.................. 0.36279% monoice....................... 0.29933% dragmag....................... 0.28069% sandstall..................... 0.21888% monoghost..................... 0.20880% monopsychic................... 0.20546% monobug....................... 0.20056% monofairy..................... 0.18024% monofighting.................. 0.14763% trickrain..................... 0.11679% hailoffense................... 0.10837% monosteel..................... 0.10287% monorock...................... 0.07256% monodark...................... 0.06883% sunstall...................... 0.05034% monopoison.................... 0.05021% gravity....................... 0.04000% monodragon.................... 0.03458% monoground.................... 0.02940% trapper....................... 0.01384% rainstall..................... 0.00509% Stalliness (mean: -0.093) |# -1.5|### |###### -1.0|########### |##################### -0.5|########################## |############################## 0.0|############################## |########################## +0.5|################## |########### +1.0|######## |### +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.51%