offense.......................51.30468% weatherless...................51.19866% balance.......................42.72657% sun...........................19.05397% sand..........................11.77175% trickroom.....................11.28967% rain..........................10.28738% hail.......................... 9.39951% voltturn...................... 5.22542% hyperoffense.................. 3.72452% tailwind...................... 2.66718% monotype...................... 2.52226% choice........................ 2.01581% semistall..................... 1.88007% tricksand..................... 1.82909% multiweather.................. 1.70956% sunoffense.................... 1.36004% batonpass..................... 1.11643% tricksun...................... 0.90953% monofire...................... 0.62118% monoflying.................... 0.52832% trickhail..................... 0.51236% monowater..................... 0.43791% stall......................... 0.36416% monosteel..................... 0.29836% trickrain..................... 0.23628% monofairy..................... 0.17474% monograss..................... 0.13141% monoelectric.................. 0.10996% rainoffense................... 0.10090% sandoffense................... 0.08085% sandstall..................... 0.07376% monoghost..................... 0.06859% monobug....................... 0.06332% monorock...................... 0.06257% mononormal.................... 0.04103% dragmag....................... 0.03690% monodragon.................... 0.00815% monoice....................... 0.00294% monopsychic................... 0.00067% hailoffense................... 0.00065% monoground.................... 0.00051% gravity....................... 0.00003% monofighting.................. 0.00002% monodark...................... 0.00001% sunstall...................... 0.00000% monopoison.................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.058) | -1.5|# |### -1.0|### |############## -0.5|######################### |###################### 0.0|############################## |########################### +0.5|############## |########## +1.0|##### |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.64%