offense.......................59.96566% weatherless...................57.85590% sun...........................25.45290% hyperoffense..................18.36126% balance.......................17.91591% rain..........................16.44399% multiweather..................10.54688% sand.......................... 9.22026% sunoffense.................... 3.17218% semistall..................... 2.67776% monotype...................... 2.63247% hail.......................... 2.18335% stall......................... 1.07941% sandoffense................... 1.07563% rainoffense................... 1.03978% voltturn...................... 0.57367% monobug....................... 0.34156% monofire...................... 0.29816% monowater..................... 0.26796% monoflying.................... 0.26419% mononormal.................... 0.25853% hailoffense................... 0.24721% monosteel..................... 0.23400% monodragon.................... 0.22834% choice........................ 0.20569% sunstall...................... 0.20003% monopsychic................... 0.18116% monodark...................... 0.17927% monoghost..................... 0.14342% dragmag....................... 0.12077% monograss..................... 0.11700% monofairy..................... 0.11511% trickroom..................... 0.11322% tailwind...................... 0.09624% monoelectric.................. 0.08492% monofighting.................. 0.07548% monorock...................... 0.04718% monoground.................... 0.04718% sandstall..................... 0.03585% monoice....................... 0.03585% monopoison.................... 0.03208% swagplay...................... 0.03019% rainstall..................... 0.01887% trickhail..................... 0.01132% tricksun...................... 0.00566% allweather.................... 0.00566% hailstall..................... 0.00189% tricksand..................... 0.00189% Stalliness (mean: -0.414) -2.0|# |## -1.5|###### |############ -1.0|#################### |########################## -0.5|############################## |######################### 0.0|################## |########### +0.5|####### |#### +1.0|### |## +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.59%