offense.......................59.17753% weatherless...................56.77162% sun...........................26.53526% hyperoffense..................18.66718% balance.......................18.11537% rain..........................17.01243% multiweather..................10.86657% sand.......................... 9.07782% sunoffense.................... 3.27529% semistall..................... 2.85330% monotype...................... 2.47682% hail.......................... 2.09419% stall......................... 1.18662% rainoffense................... 1.09560% sandoffense................... 1.08094% voltturn...................... 0.61327% monobug....................... 0.33544% monofire...................... 0.28065% monowater..................... 0.26065% hailoffense................... 0.25134% sunstall...................... 0.24505% mononormal.................... 0.24376% monosteel..................... 0.22896% monoflying.................... 0.21998% monodragon.................... 0.20649% choice........................ 0.19150% monopsychic................... 0.16240% monodark...................... 0.15582% trickroom..................... 0.14862% dragmag....................... 0.12926% monoghost..................... 0.12884% monofairy..................... 0.11797% monograss..................... 0.10314% tailwind...................... 0.09235% monoelectric.................. 0.07264% monofighting.................. 0.06709% monoground.................... 0.03993% sandstall..................... 0.03862% monorock...................... 0.03576% monopoison.................... 0.03300% monoice....................... 0.03220% swagplay...................... 0.02782% rainstall..................... 0.01728% trickhail..................... 0.01210% tricksun...................... 0.00510% allweather.................... 0.00414% hailstall..................... 0.00138% tricksand..................... 0.00138% Stalliness (mean: -0.408) -2.0|# |### -1.5|###### |############# -1.0|##################### |########################## -0.5|############################## |######################### 0.0|################### |########### +0.5|####### |#### +1.0|### |### +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.57%