offense.......................52.76072% weatherless...................52.66991% sun...........................35.33541% balance.......................23.05030% hyperoffense..................19.25422% rain..........................16.94768% multiweather.................. 7.69666% sunoffense.................... 3.12294% semistall..................... 2.99207% sand.......................... 2.71639% trickroom..................... 2.12340% stall......................... 1.94269% monotype...................... 1.57047% rainoffense................... 1.47606% sunstall...................... 1.05477% monowater..................... 0.65724% hail.......................... 0.49727% monobug....................... 0.37481% dragmag....................... 0.24509% voltturn...................... 0.16582% sandoffense................... 0.15851% monosteel..................... 0.13264% monodark...................... 0.12374% monofairy..................... 0.10304% monoghost..................... 0.09407% mononormal.................... 0.07203% monodragon.................... 0.05155% monograss..................... 0.04801% choice........................ 0.02642% hailoffense................... 0.01195% monopsychic................... 0.00781% monorock...................... 0.00060% monofighting.................. 0.00040% monoflying.................... 0.00007% monofire...................... 0.00007% rainstall..................... 0.00001% monoground.................... 0.00000% sandstall..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% swagplay...................... 0.00000% tricksun...................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.343) -2.0| |## -1.5|#### |#################### -1.0|############################## |####################### -0.5|################### |########################## 0.0|########################## |############## +0.5|########### |####### +1.0|## |## +1.5|## |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.52%