offense.......................49.07531% weatherless...................46.14401% sun...........................40.02825% hyperoffense..................22.32319% balance.......................22.26989% rain..........................20.85221% multiweather..................12.21287% sunoffense.................... 4.89527% sand.......................... 4.08250% monotype...................... 3.36300% stall......................... 3.23776% semistall..................... 3.09385% rainoffense................... 2.18515% hail.......................... 1.20983% voltturn...................... 0.96733% sunstall...................... 0.94868% sandoffense................... 0.66620% monoelectric.................. 0.45835% monoghost..................... 0.38107% dragmag....................... 0.37840% monowater..................... 0.35709% mononormal.................... 0.28247% monopsychic................... 0.24516% monodragon.................... 0.24250% monosteel..................... 0.23983% monoflying.................... 0.21585% monodark...................... 0.20786% trickroom..................... 0.19986% rainstall..................... 0.19720% monoground.................... 0.19453% hailoffense................... 0.16788% choice........................ 0.15722% monofighting.................. 0.14390% monorock...................... 0.12791% monofairy..................... 0.12525% monobug....................... 0.12258% sandstall..................... 0.11192% monofire...................... 0.11192% monopoison.................... 0.10393% monoice....................... 0.07728% monograss..................... 0.06129% trapper....................... 0.05596% tailwind...................... 0.05330% trickrain..................... 0.04530% hailstall..................... 0.04530% tricksand..................... 0.03464% tricksun...................... 0.03198% Stalliness (mean: -0.358) -2.0|## |############ -1.0|############################# |############################## 0.0|####################### |############# +1.0|#### |### +2.0|# |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.83%